This list displays all the synced actors in the current shot including static assets, skeletal assets and lights.
If there are actors added or deleted from Maya, click "Refresh” button to refresh the list.
You may click on the header to sort the list by name or type.
The “Sync” checkbox is a synchronization switch. Check it to make the actor synced between Maya and PiView, uncheck it to break the connection so the actor in PiView moves as the previously baked animation track in the UE map (if it exists).
Notice: Disconnecting unnecessary sync can reduce the data streaming and thus improve performance.